Yay! I translated this ancient and overlooked baby. The opening animation is so cool and so, I bought the game.

…aaand I remember I lost my disc before I can even venture deeper into the game *cries* It was a good little experience.

<26/10/2019 updated translation quality>


Continue reading WORLD’S LOVE

争い死にゆく者たちに祝福を / Arasoi Shi ni Yuku Monotachi ni Shukufuku wo (Blessings for Those Who Died to Conflicts)

Wow it’s 2019. I never meant to use this blog again since I forgot my passwords several times. But here am I again.

Btw, please read Saint Seiya Saintia Shou. In my opinion, it’s the best Saint Seiya spin-off. Idk, it has great sisterly conflicts (usually Japanese-written action sisterly conflicts made me yawn but not this time) and memorable main cast (not so much, but they’re certainly better than Lost Canvas’ main trio). The downside is you need to finish the original Saint Seiya bc Saintia Shou is a midquel. Also the pacing is a bit slow. It took 5 books before the series can stand on it’s own feet. But when it does, it’s a blast.

Lost Canvas started out quite good (some of the Gold Saints had me yawning) but then it fell so bad after the duo Aquarius and Scorpio’s mission. I barely invested in the main storyline from there on. From there, it’s just a stack of cliched storytelling tropes. Except, I kept on reading to get to Gemini’s part. Praise the Lord, the pain’s worth it.

Anyway, here’s Eris!Kyoko’s character song. It took me a while before getting used to it and start loving it. I’m also happy listening to M.A.O using her contralto voice here.

Continue reading 争い死にゆく者たちに祝福を / Arasoi Shi ni Yuku Monotachi ni Shukufuku wo (Blessings for Those Who Died to Conflicts)

哭 / Doukoku (A Wail)

“What’s this?” It’s Meltlilith’s character song, ladies and gentlemen. She’s my favorite, so I didn’t hesitate to translate it after I remember this song exists in my phone, and listened to it.

It blew my mind when I find out that Mai Kadowaki (yes, Illya’s seiyuu) wrote the lyrics. Have fun.

<26/10/2019 quality update>


Continue reading 哭 / Doukoku (A Wail)

Robots: No Pride, No Emotions


Blade Runner The Final Cut - 1982 [H264-mp4].mp4_snapshot_00.20.04
Still the best Hollywood robot waifu.
To me, sci-fi is a thought-experiment genre. The frequent repeating thematic experiments in sci-fi stories is mainly about morality. Generally, morality may seem to have stemmed from emotion, instead of logic. This is why in sci-fi stories, robots who develop emotions is technically rebelling against their programming (a form of logic).

In Steven Crowder’s rebuttal video about his Alexa video being a hoax, he stated that A.I.s can’t and won’t question (back) unless they’re programmed to question. This then tear away years of desanitation of mainstream media’s idea of emotional-robot programming on me. It may sound dramatic but it does make me think about how humans learn emotion.

The trope emotional robot now cease to amaze me. With exceptions; if the robot contains a soul of a person or if the creator do programmed emotion into the robots.


This is why KOS-MOS and Rachael works for me, but not Ultron.

How does emotion develop? However it does psychologically, it’s definitely not (only) by learning. Robots can learn everything that humankind accumulated in centuries. The thing is, programmers inject knowledge into this robots without being questioned by the robots. These robots can interact with humans, by providing knowledge but they still won’t develop emotions.

Does morality develop exclusively from emotions? I used to believe this idea when I was young. But the more ages I gain, the more logic morality is according to my searching. This may sound weird at first, but if you consider what consequences that entails a set of warnings or rules, it does make sense. For example; why we shouldn’t consume drugs? Because it will bring harm to us and negatively affects people around us. It will threaten our relationships and performance in work. And so on, the list continues.

The problem with relying on empathy itself as a basis of morality, it wobbles from time to time. It doesn’t have an objective foundation beneath.

“A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true.”
― Socrates

Morality can’t be a truth, a reality if it doesn’t have any weight or responsibilities. Even if you’re a moral absolutist, it still applies to moral subjective views that morality holds “positive” and “negative” traits as with everything else in the world. Both these traits mainly affect our comfort and pride. They certainly won’t affect robots. Robots doesn’t have personal preferences. Morality can be programmed into robots and they won’t yield against it.

Most of the time in sci-fi stories, emotions developed by robots are gap fillers. The usual cases are; based on the observation of human’s emotions, the robots will grow emotional too. In reality, humans have emotions right after they came out from their mothers’ wombs. Does our emotion determines our want and need, or the other way around? Robots don’t have things they want but they need things in order to be complete or to improve their performance.

Ultimately, what separate humans from robots is pride. Rebellion can’t exist without pride, an emotion that signifies individualism and selfishness.

Theisms in Re:CREATORS

Before you complain…

…God knows how to make multilayered character writing.

This is basically the theme I expected from such title and story; views of God. I expected that no one will cover this topic while analyzing Re:CREATORS. Because who are you kidding, postmodernism?? Well, someone kind of covered it already. But the article doesn’t cover the religious/theism part so I’m the one who’ll do that.

Re:CREATORS is made by Japanese with a general sense of polytheism. Different gods create different persons, thus writing their respective stories. And that’s why each people have different destinies.

The difference between humans and fictional characters is the other is alive and the other isn’t.

In Re:CREATORS, the creators – thus gods, has their own personalities which make them create their creations in their image. Before you protest this is too Judeo Christian view, as a matter of fact this is what is called psychological projection.

Later when Altair brought these creations into the meta universe, we can see how together with their creators (well not all of them) communicate in a very personal way.

Major spoilers alert.

Continue reading Theisms in Re:CREATORS